【玩游戏学英语】轨道双子星评测 第 3 期 · 故事、配乐与告别
素材:IGN《Orbitals Review》(轨道双子星评测)
原文约 2,171 词,全篇拆 3 期,本期为第 3 期(飞船内部细节 + 故事 + 配乐 + Verdict 收官)
难度定位:高中~六级通吃
使用提示:先读原文、先做题,答案和全文翻译在最后(⑦⑧),管住手别提前翻。
来源:IGN《Orbitals Review》节选(飞船内部 + 故事 + 配乐 + Verdict)
Despite that weak third act, Orbitals does a lot to make up for it in its smaller moments. As we walked around the ship interior in-between zones, it was fun to discover all of the new life that had stowed away. Capybaras, weird hi-fiving robots, and more began to breathe personality into our little vessel, making each journey to a new area exciting and filled with wonder as we waited to see who would choose to make this place their own next.
This cold hunk of steel went from nothing more than a means of transportation to a comfy and cozy home. As we explored more regions, we opened up new rooms onboard and found mini-games to compete in, complete with leaderboard spots to fight over. These rooms brightened up the space with ship combat simulators, electric jump ropes, and the kinds of diversions that made this world full of whimsy and intrigue.
The ship also contains smaller details that flesh out Omura and Maki as more well-rounded characters. Stumbling into Maki's disheveled and disorganized room with a drum set in the corner perfectly contrasts Omura's immaculately kept bedroom with a piano. The way they put their arms up when running down staircases, or how they interact with the many objects around the ship – these details inject personality into these characters outside of the main conversations and cutscenes. There is a curiosity throughout Orbitals, everything begging to be poked and prodded with an inquisitive nature.
Its story emulates some of the great plots of early 90's anime, but does little to rise above its inspirations or put its own stamp on these tales. Its early hours focus on the pressure put on Maki and Omura to travel beyond the broken colony, searching for machinery to keep their dwindling colony from extinction. It vaguely gestures at a larger conflict brewing, alluding to a dangerous storm approaching or differing ideologies on what it means to truly be alive, but it waits too long to meaningfully grapple with its more existential and interesting threads. I wanted to see more punch from a game so clearly inspired by a murderer's row of the great anime that came before it.
Despite its cooperative nature, this world can feel very isolating. You venture out into the great unknown and are sometimes met with deafening silence. Maki and Omura acknowledge that this silence could spell the end of their way of life, but rarely does Orbitals bring the stakes to match such a powerful concept. Instead, its main story hook relies heavily on gathering magical macguffins so Togen can put his plan into action. It doesn't dwell on its self-reflective moments or give them room to breathe, swiftly ushering us from one level to the next with little reflection or examination as to how they all connect.
Whether we were on the ship or exploring an asteroid, all of Orbitals is carried by an eclectic soundtrack from artists like Swedish music duo Falk and Klou and Japanese singer-songwriter Mami Ayukawa. Its songs strike a balance between paying homage to anime of the 80's and 90's while finding its way to stand on its own. This soundtrack elevates everything around it without feeling like a backdrop just to set the scene – and the use of dynamic music that changes as you explore each zone gave them distinct personalities. It's another tool in developer Shapefarm's belt to bring the vision of playable anime to life, and perhaps its most effective.
Orbitials has the uncanny ability to pull out long dormant memories of my childhood watching anime – memories I wouldn't come to fully appreciate until adulthood – giving that nostalgia a playable form for me and a friend. Its familiar but entertaining puzzles and striking art style make it a strong addition to any co-op library, and one that asked me to continually keep my curiosity piqued, if only to have it answered with a fun, fleeting interaction that put a smile on my face for a moment. It does lose some momentum toward the end, but this world is always exciting to get lost in – if for nothing else, just to let the synthetic soundtrack and whimsical characters wash over you like a warm Saturday morning. This adventure might be over, but I'm excited to see what Shapefarm does next.
1. whimsy
音标:/ˈwɪmzi/
词性:n.
本文义:奇趣,异想天开(名词用法少见但地道)
例句:The movie is full of whimsy, with talking animals and floating castles.
例句翻译:这部电影充满了奇思妙想——会说话的动物、漂浮的城堡。
2. venture
音标:/ˈventʃə(r)/
词性:v./n.
本文义:(动词)冒险,踏入(陌生领域)
例句:She ventured into the dark cave with only a small flashlight.
例句翻译:她仅凭一支小手电,就踏入了那片漆黑的洞穴。
3. acknowledge
音标:/əkˈnɒlɪdʒ/
词性:v.
本文义:承认,致谢
例句:He finally acknowledged that he had been wrong about the time.
例句翻译:他终于承认自己把时间搞错了。
4. distinct
音标:/dɪˈstɪŋkt/
词性:adj.
本文义:明显不同的,各具特色的
例句:These two wines have distinct flavors despite looking similar.
例句翻译:这两种酒外观相似,风味却截然不同。联动:GTA6 专访第 1 期 + 鬼武者评测第 2 期都学过,三次出现,可视为高频复习词。
5. dormant
音标:/ˈdɔːmənt/
词性:adj.
本文义:休眠的,潜伏的(本文指"埋藏在心底多年的")
例句:The volcano has been dormant for hundreds of years.
例句翻译:这座火山已经沉睡了数百年。
6. homage
音标:/ˈhɒmɪdʒ/
词性:n.
本文义:致敬,敬意
例句:The film is full of homage to classic 1980s horror movies.
例句翻译:这部电影充满对 1980 年代经典恐怖片的致敬。
7. reflect
音标:/rɪˈflekt/
词性:v.
本文义:反映,反思
例句:She took a long walk to reflect on what had happened that day.
例句翻译:她散步很久,反思当天发生的事情。
8. fleeting
音标:/ˈfliːtɪŋ/
词性:adj.
本文义:短暂的,飞逝的
例句:I caught only a fleeting glimpse of the celebrity as she drove past.
例句翻译:那位名人开车经过时,我只是一瞥而过。
9. uncanny
音标:/ʌnˈkæni/
词性:adj.
本文义:离奇的,不可思议的(形容"说不清为什么却勾起回忆"的奇异能力)
例句:The small village had an uncanny resemblance to the one in her childhood dream.
例句翻译:这座小村庄和她童年梦里见到的如出一辙,令人惊异。
10. existential
音标:/ˌeɡzɪˈstenʃl/
词性:adj.
本文义:存在主义的,关于生存意义的
例句:The novel raises deep existential questions about life and death.
例句翻译:这部小说提出了关于生与死的深刻存在主义问题。
11. eclectic
音标:/ɪˈklektɪk/
词性:adj.
本文义:兼收并蓄的,多元混合的
例句:She has an eclectic taste in music, from jazz to heavy metal.
例句翻译:她的音乐口味很杂,从爵士到重金属都听。
12. intricate
音标:/ˈɪntrɪkət/
词性:adj.
本文义:错综复杂的,精致细腻的
例句:The watch's intricate design is a work of art.
例句翻译:这块手表的精细设计本身就是一件艺术品。
13. inspiration
音标:/ˌɪnspəˈreɪʃn/
词性:n.
本文义:灵感,启发
例句:The artist drew her inspiration from the colors of the sunset.
例句翻译:这位艺术家从日落的色彩中汲取灵感。
14. backdrop
音标:/ˈbækdrɒp/
词性:n.
本文义:背景幕;事件发生的背景
例句:The mountains make a stunning backdrop for the wedding photos.
例句翻译:群山给婚纱照提供了惊艳的背景。
15. macguffin
音标:/məˈɡʌfɪn/
词性:n.
本文义:麦高芬(电影/叙事术语:推动情节但本身不重要的物品/目标)
例句:The briefcase in Pulp Fiction is a famous cinematic macguffin.
例句翻译:《低俗小说》里的那只箱子是电影史上著名的麦高芬。
16. soundtrack
音标:/ˈsaʊndtræk/
词性:n.
本文义:原声带,配乐(游戏圈尤其指 OST)
例句:I love listening to the game's soundtrack while studying.
例句翻译:我喜欢边学习边听游戏的原声带。
17. playable
音标:/ˈpleɪəbl/
词性:adj.
本文义:可玩的;可作为关卡体验的
例句:The demo gives you a short but playable taste of the new game.
例句翻译:试玩版让你能短时间但切身体验一下这款新游戏。
18. duo
音标:/ˈdjuːəʊ/
词性:n.
本文义:双人组合,二重唱/奏
例句:The musical duo released their second album last year.
例句翻译:这个音乐二人组去年发行了他们的第二张专辑。
1. stow away 含义:偷渡;偷偷搭乘/携带
原文出处:it was fun to discover all of the new life that had stowed away
写作拓展:A few mice had stowed away in the ship's storage room.
2. breathe personality into 含义:把个性/生气注入……
原文出处:began to breathe personality into our little vessel
写作拓展:The new designer breathed fresh personality into the old brand.
3. flesh out 含义:充实,使……丰满/具体
原文出处:smaller details that flesh out Omura and Maki as more well-rounded characters
写作拓展:The author spent years fleshing out the backstory of her novel.
4. put one's own stamp on 含义:留下自己的印记/独特风格
原文出处:does little to put its own stamp on these tales
写作拓展:Each chef puts their own stamp on the classic dish.
5. gesture at 含义:暗示,浅浅地表示
原文出处:It vaguely gestures at a larger conflict brewing
写作拓展:The speaker only gestured at the issue, without going into detail.
6. grapple with 含义:努力应对,搏斗于
原文出处:it waits too long to meaningfully grapple with its more existential and interesting threads
写作拓展:Small businesses are still grappling with the effects of the pandemic.
7. stand on its own 含义:独立存在,独自站得住脚
原文出处:finding its way to stand on its own
写作拓展:This brand can stand on its own without relying on celebrity endorsements.
8. wash over (sb) 含义:(情感)席卷、涌上(心头)
原文出处:just to let the synthetic soundtrack and whimsical characters wash over you
写作拓展:A wave of calm washed over me as I listened to the song.
Instead, its main story hook relies heavily on gathering magical macguffins so Togen can put his plan into action.
拆解:主句 its main story hook relies heavily on gathering magical macguffins。主谓宾结构(story hook 主语、relies 谓语、on gathering magical macguffins 介词短语)。gathering 是动名词作介词 on 的宾语(依靠收集魔法麦高芬)。so 引导目的状语从句 so Togen can put his plan into action(这样 Togen 就能实施他的计划)。put...into action 是固定搭配(付诸行动)。
考点:① 主谓宾 + 介词短语(rely on);② 动名词作介词宾语;③ so 目的状语从句;④ 固定搭配 put...into action。
译文:相反,它的主线剧情钩子严重依赖收集魔法"麦高芬"——这样 Togen 就能把计划付诸行动。
It vaguely gestures at a larger conflict brewing, alluding to a dangerous storm approaching or differing ideologies on what it means to truly be alive, but it waits too long to meaningfully grapple with its more existential and interesting threads.
拆解:主句由 but 连接两个分句。前半句 It vaguely gestures at a larger conflict brewing——主谓宾 + 现在分词短语 brewing(正在酝酿中)作后置定语修饰 conflict;alluding to a dangerous storm approaching or differing ideologies on what it means to truly be alive 是现在分词作伴随状语,approaching(正在逼近)修饰 storm,on what it means to truly be alive——what 引导的从句作介词 on 的宾语。后半句 it waits too long to meaningfully grapple with its more existential and interesting threads。wait too long to do 表"太久才去做"。
考点:① 现在分词作后置定语(brewing)和伴随状语(alluding to...);② on + what 从句;③ wait too long to do 结构。
译文:它只是隐约暗示一场更大的冲突正在酝酿——提及一场逼近的危险风暴,或者对"真正活着意味着什么"的不同意识形态——但它等得太久才去认真应对那些更存在主义、更有意思的线索。
Its familiar but entertaining puzzles and striking art style make it a strong addition to any co-op library, and one that asked me to continually keep my curiosity piqued, if only to have it answered with a fun, fleeting interaction that put a smile on my face for a moment.
拆解:主句由 and 连接两个分句。前半句 Its familiar but entertaining puzzles and striking art style make it a strong addition to any co-op library——主语是 puzzles and style 并列,make it + 宾补 a strong addition。后半句 one that asked me to continually keep my curiosity piqued, if only to have it answered with a fun, fleeting interaction that put a smile on my face for a moment——one 是代词回指上一句的"addition",that 引导定语从句修饰 one。if only to have it answered 是虚拟式目的状语"只是为了让它被回答"。it answered 中 it 指代 curiosity。interaction 后又跟 that 定语从句。一句话三层从句嵌套。
考点:① 主语并列 + make it + 宾补;② one 回指 + that 定语从句;③ if only to do 目的状语;④ 双重被动(it answered / piqued);⑤ that 嵌套定语从句。
译文:它那些熟悉但有趣的谜题,加上惊艳的美术风格,让它成为任何合作游戏库里都值得收藏的一员——并且是一份不断撩拨我好奇心的收藏,哪怕好奇心被满足的方式只是一次短暂却有趣的互动,让我的脸上露出一秒钟的笑容。
● Macguffin(麦高芬):希区柯克首创的电影术语,指"推动情节但本身并不重要的物品"(比如《低俗小说》里的箱子、《法柜奇兵》里的圣杯)。本作里"魔法卡带"就是典型的麦高芬——它只负责让 Togen 启动计划,本身的意义不重要。
● Murderer's row(习语):原指棒球队里一组强力的击球阵容,引申为"阵容强大的团队/一群高手"。作者用来形容本作致敬的 90 年代动漫群英谱。
● Existential thread(存在主义叙事线):本作触及但没展开的"被重印还是不是我""活着的意义"等哲学话题,正是存在主义文学/动漫常见命题(如《攻壳机动队》《EVA》)。
● Falk and Klou(瑞典双人组合)+ Mami Ayukawa(鲛川真实):本作配乐阵容——前者是瑞典电子二人组,后者是日本创作歌手。选角思路明显是"东西方合成",强化"可玩动漫"的全球文化意味。
● VHS / Saturday morning cartoon:80-90 年代美国家庭动画观影的主要形式——周六早上电视里播的动画和租来的 VHS 录像带。本作菜单加载模仿 VHS"下一集"字样,是文化梗。
● Capybara(水豚)+ hi-fiving robot:本作飞船内部细节——水豚君和会击掌的机器人,是当代互联网萌物的化身("卡皮巴拉"近年大火)。
Reading Comprehension(阅读 4 题)
1. According to the passage, how do Maki's and Omura's rooms contrast?
A. Both rooms are messy but in different ways.
B. Maki's is messy and disorganized; Omura's is tidy and immaculate.
C. Maki's has a piano; Omura's has a drum set.
D. Both rooms are completely identical.
2. Why is the author disappointed with the story of Orbitals?
A. The game lacks voice acting.
B. The story focuses too much on collecting Cassettes instead of meaningful themes.
C. The characters have no personalities.
D. The game is set in a confusing world.
3. The word "macguffin" in Paragraph 6 most probably refers to ______.
A. a powerful weapon
B. an object that drives the plot but is not important in itself
C. a magical creature
D. the final boss of the game
4. What is the main message of the Verdict paragraph?
A. The game is perfect and has no flaws.
B. Despite some late-game weakness, the game offers a unique nostalgic co-op experience worth trying.
C. The game is a complete waste of time.
D. The soundtrack is the only reason to play it.
5. 这款游戏的配乐不仅致敬了 80-90 年代的经典动漫,还成功建立起了属于自己的风格。(提示词:homage、stand on its own)
虽然第三幕疲软,但《轨道双子星》用大量小细节找补了回来。在两个区域之间,我们会在飞船内部走动,发现偷偷搭乘进来的各种新生命——水豚、怪怪的击掌机器人等等,它们开始为我们的"小飞船"注入个性,让每一次前往新区域的旅程都充满期待与惊喜,因为我们都在等着看下一个会是谁把这里当家。
这堆冰冷的钢铁,从原本单纯的交通工具,变成了一个舒适温馨的家。我们探索的区域越多,就在飞船里解锁出新的房间,还发现了可以比赛的小游戏,连排行榜都能争。这些房间用飞船战斗模拟器、电子跳绳、各种奇思妙想的小娱乐把整个空间点亮,让这个世界充满了奇趣和悬念。
飞船里还有一些小细节,让 Omura 和 Maki 这两个角色更加立体。误打误撞走进 Maki 那间角落堆着鼓组、凌乱不堪的房间,与 Omura 那间收拾得一尘不染、放着钢琴的卧室形成鲜明对比。他们跑下楼梯时把胳膊举起来的姿势、他们与飞船里各种物件互动的方式——这些细节把他们俩的个性注入了主线对话和过场动画之外的地方。整个《轨道双子星》都弥漫着一种好奇心,万事万物都在引诱你用探究的本性去戳一戳、捅一捅。
它的剧情模仿了一些 90 年代早期动漫的伟大桥段,但几乎没有超越这些灵感,也没有给这些故事打上自己的印记。早期的几个小时聚焦在 Maki 和 Omura 被迫离开破损殖民地、寻找机械装置以防他们日益萎缩的殖民地走向灭绝的压力。它只是隐约暗示一场更大的冲突正在酝酿——提及一场逼近的危险风暴,或者对"真正活着意味着什么"的不同意识形态——但它等得太久才去认真应对那些更存在主义、更有意思的线索。对于一款如此明显地致敬了一众伟大动漫的游戏,我本想看到更有力的表达。
尽管本作主打合作,这个世界有时候却让人倍感孤独。你踏入伟大的未知,有时候迎面而来的只有震耳欲聋的寂静。Maki 和 Omura 承认这种寂静可能预示着他们生活方式的终结,但《轨道双子星》很少把剧情张力拔高到与这种宏大概念相匹配的高度。相反,它的主线剧情钩子严重依赖收集魔法"麦高芬"——这样 Togen 就能把计划付诸行动。它不在自我反思的瞬间逗留,也不给它们呼吸的空间,而是飞快地把我们从一个关卡推到下一个,几乎没有停下来思考它们之间如何串联。它确实讲的就是 Maki 和 Omura 为殖民地打拼、希望让所有人生活更好的故事——这虽然足以让它撑过终点线,但明显没发挥出它应有的全部潜力。
无论是在飞船上还是探索小行星,《轨道双子星》的所有体验都由一张兼收并蓄的原声带托底——曲作者包括瑞典双人组合 Falk and Klou,以及日本创作歌手 Mami Ayukawa。这些歌曲在向 80-90 年代动漫致敬的同时,也找到了独立站住脚的路径。这张原声带把周围的一切都拔高了,却不让人觉得它只是为了营造气氛的"背景板"——而且"动态配乐"随着你在每个区域的探索而变化,赋予了各区域独特的个性。这是开发商 Shapefarm 实现"可玩动漫"愿景的又一件工具,或许也是最有效的一件。
《轨道双子星》有一种不可思议的能力,能唤起我童年看动漫时那些沉睡了很久的记忆——那些我直到成年后才真正理解其价值的记忆——并把那份怀旧变成我和朋友都能玩的形态。它那些熟悉但有趣的谜题,加上惊艳的美术风格,让它成为任何合作游戏库里都值得收藏的一员——并且是一份不断撩拨我好奇心的收藏,哪怕好奇心被满足的方式只是一次短暂却有趣的互动,让我的脸上露出一秒钟的笑容。它确实在后半程丢了一些势头,但这个世界永远值得去迷失——即便只是为了让人造的合成原声带和奇思妙想的角色像温暖的周六早晨那样把你包裹起来。这段冒险虽然结束了,但我很期待 Shapefarm 下一步会带来什么。
1. B。原文:Maki's disheveled and disorganized room... perfectly contrasts Omura's immaculately kept bedroom——Maki 凌乱,Omura 整洁,选 B。
2. B。原文:its main story hook relies heavily on gathering magical macguffins... doesn't dwell on its self-reflective moments——主线靠收集麦高芬撑,缺乏对深层主题的展开,选 B。
3. B。Macguffin 是叙事学术语:推动情节但本身不重要的物品/目标,选 B。
4. B。Verdict 段既肯定怀旧共鸣 + 解谜 + 美术,也承认后段乏力,整体定调是"虽不完美但值得一试的合作品",选 B。
参考译文:The game's soundtrack not only pays homage to classic anime of the 1980s and 1990s, but also manages to stand on its own as something fresh.
踩分点:① pays homage to... 短语使用到位;② not only...but also... 平行结构;③ manages to do 表"成功做到";④ stand on its own 短语使用准确(本期重点短语)。
...just to let the synthetic soundtrack and whimsical characters wash over you like a warm Saturday morning.
……只是为了让人造的合成原声带和奇思妙想的角色像温暖的周六早晨那样把你包裹起来。
这是整个评测最温柔的一句结尾——把"玩游戏"类比成"被温暖的周六早晨包裹"。wash over you(情感/感官)涌上心头,把你包裹,是英语写作里形容"沉浸式体验"的金牌表达:
● The orchestra's music washed over the audience like a warm wave.
● The smell of fresh bread washed over me the moment I stepped into the bakery.
系列完结:《轨道双子星》评测系列 3 期到此收官——第 1 期「可玩动漫的怀旧风」讲视觉与角色塑造,第 2 期「解谜、飞船与协作」拆解谜机制与后段疲劳,第 3 期「故事、配乐与告别」聊飞船内部细节、故事短板、配乐与最终判决。下一篇新闻直接丢过来。
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