南方大陆,这片巨大的南部大陆,在大众想象中占据了地球最遥远和最神秘的区域。一个南方的 Terra Incognita(“未知土地”)被包含在二世纪希腊地理学家托勒密绘制的世界地图上,他的作品在十五世纪被重新发现。托勒密接受了亚里士多德(公元前384-322年)提出的理论,即由于地球是对称的,南方必须存在冰冻土地以平衡北方的土地。在1569年由伟大的佛兰德制图师杰拉杜斯·墨卡托绘制的世界地图上,一片巨大的南方大陆(拉丁文字面意思是“南部陆地”)占据了世界的南端。直到十八世纪末詹姆斯·库克环绕南极航行,南方大陆的神话才最终被打破。[6]
此后数世纪间,希腊与罗马神话成为中世纪欧洲文学“罗马题材”(译注:Matter of Rome,一种以希腊、罗马战争英雄传说为主要内容的文学题材,下同)的组成部分,与其它传说体系并列,包括亚瑟王传说(“不列颠题材”)、查理曼大帝与罗兰、奥兰治的纪尧姆系列传说(统称“法兰西题材”),以及威尔士神话《马比诺吉昂》。这些故事大多包含奇幻元素,即便没有虚构地点,也为后续延续传说体系并将其置于想象世界的作家提供了素材。
随着大众传媒日益普及,虚构世界不仅在各媒介中涌现,更开始跨越媒介壁垒,形成跨媒体叙事——不同媒介的新作品不断为这些世界注入新元素。L. Frank Baum创作的奥兹国是首个伟大的多媒体世界,在其逝世前二十年的发展历程中,已涵盖了当时存在的大多数媒介形式。
首部奥兹著作《奥兹国的伟大巫师》(1900年)便实现了文本与插图的紧密配合。不同于传统的事后配图,鲍姆的书籍从创作之初就让文字与图像交织成有机整体。这种突破性设计促使Michael O. Riley评价道:“《奥兹国的伟大巫师》的设计堪称革命性创新,因为此前从未有过类似作品,后世也鲜有书籍能在故事与画面的融合度上与之比肩。”[73] 某些段落甚至将文字直接印制在背景插画之上,Riley指出这种手法“使读者在理解文字含义的同时,脑海中能同步浮现对应的画面意象。”[74]
詹姆斯·布兰奇·卡贝尔的《曼纽尔传记》系列(以《Jurgen, A Comedy of Justice》(1919)为起点,早期作品经修订后亦纳入系列)以其时代最宏大的世界观著称。该系列横跨7个世纪,共18卷,在以虚构法国行省波瓦塞姆为中心的世界里融入了众多幻想地域。其中《利奇菲尔德世系》(1922)通过族谱图完整呈现了系列角色的血缘关联网络。
在传统积木的基础上,专业建筑套装如梅卡诺(1908)、A. C. 吉尔伯特的埃雷克特套装(1913)、叮当玩具建筑套装(1914)和林肯积木(1916),不仅允许儿童进行设计与建造,还通过销售扩展材料鼓励更大规模的创造。其中最成功的案例出现在二十世纪中期:乐高集团于1955年推出“城镇规划1号”套装,首次引入“乐高系统”——所有组件均可相互连接,这一特性在五十余年后的数千种套装中依然延续。乐高后来成为《星球大战》《哈利·波特》《指环王》等多个跨媒介世界的载体,其本身也拓展出电影、漫画、电子游戏乃至大型多人在线角色扮演游戏(MMORPG)。融合了建筑套装与游戏套装的优点,乐高已成为最具可塑性的世界构建玩具之一。
另一些作家则更专注于探索世界本身的本质与结构。刘易斯·卡罗尔的两部《爱丽丝》故事既玩弄逻辑,也呈现了诸多有悖常理的世界规则(例如,必须不停奔跑才能停留在原地)。埃德温·艾勃特则通过《平面国》和《直线国》构建了维度迥异的世界,其与主世界的差异方式独树一帜。他的作品启发了一系列低维度世界的创作,包括C. H. 辛顿的《平面国的一段插曲》(1907)、迪奥尼修斯·伯格的《球面国》(1965)、A. K. 杜德尼的《平面宇宙》(1984)及伊恩·斯图尔特的《更扁平的土地》(2001)。对另类世界的设想也出现在科学领域——二十世纪初量子物理的发展催生了休·埃弗雷特的“多世界诠释”,该理论认为所有可能的未来与历史都真实存在于分支平行的现实中,勾勒出一切可能的事件轨迹。
From the “Prooemium” section of Philostratos the Younger, Imagines, third century AD, translated by Arthur Fairbanks, available at http://www.theoi.com/Text/PhilostratusYounger.html (accessed January 23, 2009).
Margaret Cavendish, “To the Reader” in The Description of a New World, Called the Blazing-World, printed by A. Maxwell in London, 1666.
Published histories of these areas often value and emphasize different things from those that are useful to an analysis of world-building. Thus, some of the texts that are important to those histories will not be important to the analysis in this chapter, while other works that are important to a history of world-building may not meet their criteria for importance.
Diskin Clay, “The Islands of the Odyssey”, Journal of Medieval and Early Modern Studies, 37:1, Winter 2007, pages 141–161.
Herodotus, Histories, Book III, translated by George Rawlinson, from The Internet Classics Archive, available at http://classics.mit.edu//Herodotus/history.html (accessed January 26, 2009).
James Patrick, Renaissance and Reformation, Tarrytown, New York: Marshall Cavendish, 2007, page 384.
From the end of the “Introduction” of Lucian of Samosata, The True History, translated by H. W. Fowler and F. G. Fowler, Oxford, England: The Clarendon Press, 1905, available at http://www.sacred-texts.com/cla/luc/wl2/wl211.htm (accessed January 27, 2009).
From the “Introduction” of Rosemary Tzanaki, Mandeville’s Medieval Audiences: A Study on the Reception of the Book of Sir John Mandeville (1371–1550), Surrey, England: Ashgate Publishing, 2003, page 1.
Ibid., page 6.
As quoted in John Ashton, editor, The Volage and Travayle of Sir John Mandeville, Knight, London, England: Pickering and Chatto, 1887, page vii.
From the “Introduction” of Rosemary Tzanaki, Mandeville’s Medieval Audiences: A Study on the Reception of the Book of Sir John Mandeville (1371–1550), Surrey, England: Ashgate Publishing, 2003, page 7.
Andrew Hadfield, Literature, Travel, and Colonial Writing in the English Renaissance 1545–1625, Oxford, England: Oxford University Press, 1999.
François Rabelais, Les horribles et épouvantables faits et prouesses du très renommé Pantagruel Roi des Dipsodes, fils du Grand Géant Gargantua, “Chapter XXXII. How Pantagruel with his tongue covered a whole army, and what the author saw in his mouth”, translated by Sir Thomas Urquhart of Cromarty and Peter Antony Motteux, available online at http://en.wikisource.org/wiki/Pantagruel/Chapter_XXXII (accessed February 10, 2009).
Nathalie Hester, Literature and Identity in Baroque Italian Travel Writing, Ashgate Publishing, 2008, page 3.
Percy G. Adams, Travelers and Travel Liars, 1660–1800, Berkeley and Los Angeles: University of California Press, 1962, pages 17–18.
Philip Babcock Gove, The Imaginary Voyage in Prose Fiction: A History of Its Criticism and a Guide for Its Study, with an Annotated Checklist of 215 Imaginary Voyages from 1700 to 1800, London, England: The Holland Press, 1961, pages 124–125.
Ibid., page 136.
Daniel Defoe, Robinson Crusoe, New York: Greenwich House Classics Library, distributed by Crown Publishers, Inc., 1982, page 71.
From Part One, Chapter Four of Jonathan Swift, Gulliver’s Travels, 1726, reprinted by Sandy Lesberg, editor, New York: Peebles Press International, Inc., page 62.
The case of Neo in The Matrix (1999) even reverses this idea, as he must leave the secondary world in order to be made aware of it; and the Primary World that we know is revealed to be only a secondary world within the ruined and rebuilt “real world” controlled by the machines.
Percy G. Adams, Travelers and Travel Liars, 1660–1800, Berkeley and Los Angeles: University of California Press, 1962, page 131.
Ibid., page 224.
Philip Babcock Gove, The Imaginary Voyage in Prose Fiction: A History of Its Criticism and a Guide for Its Study, with an Annotated Checklist of 215 Imaginary Voyages from 1700 to 1800, London, England: The Holland Press, 1961, page 159.
Frank E. Manuel and Fritzie P. Manuel, Utopian Thought in the Western World, Cambridge, Massachusetts: The Belknap Press of Harvard University Press, 1979, page 21.
See Brian R. Goodey, “Mapping “Utopia”: A Comment on the Geography of Sir Thomas More”, Geographical Review, Vol. 60, No. 1, January 1970, pages 15–30.
Ibid., page 18.
See the edition of More’s Utopia in the Cambridge Texts in the History of Political Thought series, edited by George M. Logan and Robert M. Adams, New York and Cambridge: Cambridge University Press, 1975.
Frank E. Manuel and Fritzie P. Manuel, Utopian Thought in the Western World, Cambridge, Massachusetts: The Belknap Press of Harvard University Press, 1979, pages 1–2.
Thus, any division that one could attempt to make between utopias and dystopias would reveal particular beliefs and agendas; the only solution is to consider them both together as potential social structures.
Some worlds were guilty of female chauvinism; Marie Anne de Roumier Roberts’s Les Ondins (1768) features the country of Castora, ruled by a queen, from which all men have been banished. Any visiting men who stay longer than a day are sacrificed to the goddess Pallas, the Protectoress of Castora.
Edward H. Thompson, “Christianopolis—The Human Dimension”, paper presented at the Table Ronde “Publicists and Projectors in 17th-Century Europe” at the Herzog August Bibliothek, Wolfenbüttel, February 1996, and available at http://homepages.tesco.net/ eandethomp/andpro.htm (accessed April 16, 2009).
Frank E. Manuel and Fritzie P. Manuel, Utopian Thought in the Western World, Cambridge, Massachusetts: The Belknap Press of Harvard University Press, 1979, page 22.
Marie Louise Berneri, Journey Through Utopia, Berlin, Germany, and New York, New York: Schocken Books, 1950, page 177.
Frank E. Manuel and Fritzie P. Manuel, Utopian Thought in the Western World, Cambridge, Massachusetts: The Belknap Press of Harvard University Press, 1979, page 3.
See the entry “Bodin, Félix” by Paul K. Alkon in Samuel L. Macey, editor, Encyclopedia of Time, New York: Routledge Press, 1994, pages 67–68.
According to Lyman Tower Sargent, who claims there were “160 utopias published between 1800 and 1887” and “the same number of utopias written between 1888 and 1895 as in all the previous 87 years.” From Lyman Tower Sargent, “Themes in Utopian Fiction in English Before Wells”, Science Fiction Studies, Number 10,
From Etienne Cabet, Voyage to Icaria, reprinted in Marie Louise Berneri, Journey Through Utopia, New York: Schocken Books, 1950, page 229.
A list of over 2900 uchronias can be found online at “Uchronia: The Alternate History List” at http://www.uchronia.net/ (accessed April 28, 2009).
The next century would see even more distant uchronias, like Olaf Stapledon’s Last and First Men: A Story of the Near and Far Future (1930) which covers about 2 billion years, and his Star Maker (1937) which covers even more.
The term “science fiction” appeared in Chapter 10 of William Wilson’s A Little Earnest Book upon a Great Old Subject (1851). “Scientist” was a deliberate coinage, appearing in print in 1840, and it appears to have been first suggested, along with “science”, in the 1830s, according to Raymond Williams’s Keywords: A Vocabulary of Culture and Society, Oxford, England: Oxford University Press, page 279.
See Philip Babcock Gove, The Imaginary Voyage in Prose Fiction: A History of Its Criticism and a Guide for Its Study, with an Annotated Checklist of 215 Imaginary Voyages from 1700 to 1800, London, England: The Holland Press, 1961, page 205.
Tibor S. J. Herczeg, “The Habitability of the Moon”, in G. Lemarchand and K. Meech, editors, A New Era in Bioastronomy, ASP Conference Series, Vol. 213, 2000, page 594.
See Brian Stableford, “Science fiction before the genre” in Edward James and Farah Mendleson, editors, The Cambridge Companion to Science Fiction, Cambridge and New York: Cambridge University Press, 2003, page 18.
All titles of poems and section headings are taken from the DAW Books translation that appeared in C. I. Defontenay, Star (Psi Cassiopeia): The Marvelous History of One of the Worlds of Outer Space, Encino, California: Black Coat Press, 2007.
According to Pierre Versins’s “Introduction” to the 1975 reprint of Star, that also appeared in the 2007 reprint cited earlier.
From C. S. Lewis, “On Stories” in Essays Presented to Charles Williams, Oxford, England: Oxford University Press, 1947, and reprinted in Of Other Worlds: Essays and Stories, edited by Walter Hooper, New York and London: Harcourt Brace and Company, 1966, page 12.
According to Sheila A. Egoff, Worlds Within: Children’s Fantasy from the Middle Ages to Today, Chicago and London: American Library Association, 1988, page 45.
The 596-word digression reads thus:
In old, old, olden times, when all our world was just loose earth and air and fire and water mixed up anyhow like a pudding, and spinning around like mad trying to get the different things to settle into their proper places, a round piece of earth got loose and went spinning away by itself across the water, which was just beginning to try to get spread out smooth into a real sea. And as the great round piece of earth flew away, going around and around as hard as it could, it met a long piece of hard rock that had got loose from another part of the puddingy mixture, and the rock was so hard, and was going so fast, that it ran its point through the round piece of earth and stuck out on the other side of it, so that the two together were like a very-very-much-too-big spinning top.
I am afraid all this is very dull, but you know geography is never quite lively, and after all, I must give you a little information even in a fairy tale—like the powder in jam.
Well, when the pointed rock smashed into the round bit of earth the shock was so great that it set them spinning together through the air—which was just getting into its proper place, like all the rest of the things—only, as luck would have it, they forgot which way around they had been going, and began to spin around the wrong way. Presently Center of Gravity—a great giant who was managing the whole business—woke up in the middle of the earth and began to grumble.
“Hurry up,” he said. “Come down and lie still, can’t you?”
So the rock with the round piece of earth fell into the sea, and the point of the rock went into a hole that just fitted it in the stony sea bottom, and there it spun around the wrong way seven times and then lay still. And that round piece of land became, after millions of years, the Kingdom of Rotundia.
This is the end of the geography lesson. And now for just a little natural history, so that we may not feel that we are quite wasting our time. Of course, the consequence of the island having spun around the wrong way was that when the animals began to grow on the island they all grew the wrong sizes. The guinea pig, as you know, was as big as our elephants, and the elephant—dear little pet—was the size of the silly, tiny, black-and-tan dogs that ladies carry sometimes in their muffs. The rabbits were about the size of our rhinoceroses, and all about the wild parts of the island they had made their burrows as big as railway tunnels. The dormouse, of course, was the biggest of all the creatures. I can’t tell you how big he was. Even if you think of elephants it will not help you at all. Luckily there was only one of him, and he was always asleep. Otherwise I don’t think the Rotundians could have borne with him. As it was, they made him a house, and it saved the expense of a brass band, because no band could possibly have been heard when the dormouse was talking in his sleep.
The men and women and children in this wonderful island were quite the right size, because their ancestors had come over with the Conqueror long after the island had settled down and the animals grown on it.
From Edith Nesbit, “Uncle James, or The Purple Stranger” in The Book of Dragons (1900), reprinted by Chronicle Press, 2001, pages 25–26. Also available at http://www.online-literature.com/edith-nesbit/book-of-dragons/2/ (accessed June 1, 2009).
Sheila A. Egoff, Worlds Within: Children’s Fantasy from the Middle Ages to Today, Chicago and London: American Library Association, 1988, page 73.
Michael O. Riley, Oz and Beyond: The Fantasy World of L. Frank Baum, Lawrence, Kansas: The University Press of Kansas, 1997, page 62.
In some cases, stories were presented as being already mediated; for example, John Kirkby’s The History of Automathes (1745) is itself being read from a manuscript by the narrator.
Leonard Bacon, “Introduction” in Austin Tappan Wright, Islandia, New York and Toronto: Farrar & Rinehart, Inc., 1942, page viii.
Pierre Couperie and Maurice C. Horn et al, A History of the Comic Strip, translated from the French by Eileen B. Henessy, New York: Crown Publishers, Inc., 1967, pages 27–28.
Ibid., page 155. The study discussed was conducted by F. E. Barcus.
Michael O. Riley, Oz and Beyond: The Fantasy World of L. Frank Baum, Lawrence, Kansas: The University Press of Kansas, 1997, page 42.
Ibid., page 47.
Ibid., pages 98–99.
Ibid., page 150.
David Kyle, A Pictorial History of Science Fiction, London and New York: Hamlyn Publishing Group Limited, 1976, page 117.
The Hall of the Mist is from Donald Wandrei’s “The Red Brain” in Weird Tales, October 1927; Ulm is from S. P. Meek’s “Submicroscopic” in Amazing Stories, August 1931; Valadom is from Donald Wandrei’s “Colossus” in Astounding Stories, January 1934; the Pygmy Planet is from Jack Williamson’s “The Pygmy Planet” in Astounding Stories, February 1932; Vulcan is from Ross Rocklynne’s “At the Center of Gravity” in Astounding Stories, June 1936; Soldus is from Nat Schachner’s “The Sun-world of Soldus” in Astounding Science-Fiction, April 1938; Lagash is from Isaac Asimov’s “Nightfall” in Astounding Science-Fiction, September 1941; Logeia is from Fletcher Pratt’s novel The Undesired Princess, first serialized in Unknown, beginning in February 1942; Hydrot is from Arthur Merlyn’s “Sunken Universe” in Super Science Stories, May 1942; Placet is from Fredric Brown’s “Placet is a Crazy Place” in Astounding Science-Fiction, May 1946; and Aiolo is from Murray Leinster’s “The Plants” in Astounding Science-Fiction, January 1946.
Philip Francis Nowlan’s future Earth first appeared in “Armageddon, 2419 A.D.” in Amazing Stories, August 1928; Zothique first appeared in Clark Ashton Smith’s “The Empire of the Necromancers” in Weird Tales, September 1932; Robert E. Howard’s Hyborian Age first appeared in “The Phoenix on the Sword” in Weird Tales, December 1932; the Lensman universe first appeared in E. E. Smith’s Triplanetary (serialized in Amazing Stories, January—April, 1934); Nehwon first appeared in Fritz Leiber’s “Two Sought Adventure” in Unknown magazine, August 1939; the Future History Universe first appeared in Robert Heinlein’s “Life-Line” in Astounding Science-Fiction, August 1939; the Foundation universe first appeared in Isaac Asimov’s “Foundation” in Astounding Science-Fiction, May 1942, while his Galactic Empire universe first appeared in “Blind Alley” in Astounding Science-Fiction, March 1945; Ray Bradbury’s version of Mars first appeared in “Rocket Summer” in Planet Stories, Spring 1947; the Psychotechnic League universe first appeared in Poul Anderson and John Gergen’s “The Entity” in Astounding Science Fiction, June 1949; the Viagens Interplanetarias universe first appeared in L. Sprague de Camp’s “The Animal-Cracker Plot” in Astounding Science Fiction, July 1949; the Instrumentality of Mankind future history universe first appeared in Cordwainer Smith’s “Scanners Live in Vain” in Fantasy Book #6, 1950; and the Terro-Human Future History universe first appeared in H. Beam Piper’s “Uller Uprising” in The Petrified Planet (1952).
Hugo Gernsback, “Reasonableness in Science Fiction”, Wonder Stories, December 1932, reproduced in David Kyle, A Pictorial History of Science Fiction, London and New York: Hamlyn Publishing Group Limited, 1976, page 80.
David Kyle, A Pictorial History of Science Fiction, London and New York: Hamlyn Publishing Group Limited, 1976, page 147.
Anatevka was originally named “Boyberik” in Sholem Aleichem’s fictional memoir Teyve and His Daughters (1894).
From the voiceover for the 1939 trailer for MGM’s The Wizard of Oz. The trailer can be viewed at http://www.youtube.com/watch?v=VNugTWHnSfw (accessed October 14, 2011).
Oakdale, Illinois is from As the World Turns (1956–2010); Central City is from The Many Loves of Dobie Gillis (1959–1963); Bay City, Illinois is from Another World (1964–1999); Salem is from Days of Our Lives (1965–present); Collinsport, Maine is from Dark Shadows (1966–1971 and 1991); Llanview, Pennsylvania is from One Life to Live (1968–2011); Pine Valley is from All My Children (1970–2011); Genoa City, Wisconsin is from The Young and the Restless (1973–present); Hazard County, Georgia is from The Dukes of Hazzard (1977–1985); Corinth, Pennsylvania is from Loving (1983–1995); Cabot Cove, Maine is from Murder, She Wrote (1984–1996); Twin Peaks, Washington is from Twin Peaks (1990–1991); Cicely, Alaska is from Northern Exposure (1990–1995); Capeside, Massachusetts is from Dawson’s Creek (1998–2003); and Harmony is from Passions (1999–2008).
Mayfield appeared in Leave it to Beaver (1957–1963), Still the Beaver (1985–1986), and The New Leave it to Beaver (1986–1989); Mayberry, North Carolina appeared on The Danny Thomas Show in 1960, The Andy Griffith Show (1960–1968), and Mayberry, R. F. D. (1968–1971); Hooterville appeared in Petticoat Junction (1963–1970) and Green Acres (1965–1971); Port Charles, New York is from General Hospital (1963–present), Port Charles (1997–2003), and General Hospital: Night Shift (2007–2008); and Fernwood, Ohio is from Mary Hartman, Mary Hartman (1976–1977), Forever Fernwood (1977), and *Fernwood 2-Night* (1977–1978).
For example, the Neighborhood of Make-Believe in Mister Rogers’ Neighborhood has an unusually elaborate geography for a children’s program (including non-Euclidean spaces); characters that occupy a broad ontological spectrum; and in at least one episode, an intertextual reference referring to an event (the fire in Corney’s factory) that occurred 21 years earlier on the show, which could only be remembered by adults who had seen the show during their own childhood.
The city of Opar appears in The Return of Tarzan (1913); Pal-ul-don, a kingdom in Zaire, in Tarzan the Terrible (1921); the village of Alali and the region of Minuni in Tarzan and the Ant Men (1924); the cities of Castra Sanguinarius and Castrum Mare in Tarzan and the Lost Empire (1929); the African country of Midian in Tarzan Triumphant (1932); the lands of Omhar and Thenar in Tarzan and the City of Gold (1933); and the city of Ashair in Tarzan and the Forbidden City (1938).
Other worlds of his include Maxon’s Island in the South China Sea in A Man Without a Soul (1913); the island of Flotsam in The Cave Girl (1913); Lutha, a country in Southern Europe in The Mad King (1914); and Lodidhapura, a city in the jungles of Cambodia, in The Jungle Girl (1931).
From Edgar Rice Burroughs, “Protecting the Author’s Rights”, The Writers 1932 Year Book & Market Guide, reprinted in Edgar Rice Burroughs Tells All (Third Edition), compiled by Jerry L. Schneider, Amazon.com: CreateSpace, 2008, page 160.
According to Lin Carter, Imaginary Worlds: The Art of Fantasy, New York: Ballantine Books, 1973, page 44.
In letters 19 and 294 in J. R. R. Tolkien, The Letters of J. R. R. Tolkien, edited by Humphrey Carpenter, Boston, Massachusetts: Houghton Mifflin Company, 1981, pages 26 and 375, respectively.
The state of Winnemac is the setting for Babbit (1922), Arrowsmith (1925), Elmer Gantry (1927), The Man Who Knew Coolidge (1928), and Dodsworth (1929).
Helen Batchelor, “A Sinclair Lewis Portfolio of Maps: Zenith to Winnemac”, Modern Language Quarterly, December 1971, Volume 32, Issue 4, pages 401–429. Another example of an American locale outside the realm of fantasy and science fiction is
From Sylvia Wright’s “Introduction” in the 1958 edition of Austin Tappan Wright, Islandia, New York, New York: New American Library, pages v–vi.
From Tolkien’s “Foreword” to The Lord of the Rings, Boston, Massachusetts: Houghton Mifflin Company, 1966, page 5.
From a draft of a 1955 letter to W. H. Auden, in The Letters of J. R. R. Tolkien, edited by Humphrey Carpenter, Boston, Massachusetts: Houghton Mifflin Company, 1981, page 216.
Mike Foster, “America in the 1960s: Reception of Tolkien” entry in Michael D. C. Drout, editor, J. R. R. Tolkien Encyclopedia: Scholarship and Critical Assessment, New York, New York, and London, England: Routledge, 2007, page 14.
For the dates, creators, and works of first appearance of these worlds, see the Appendix.
From Michael Pye and Lynda Miles, The Movie Brats, Geneva, Illinois: Holt, Rinehart, and Winston (now Holt MacDougal), 1979, as reprinted in Sally Kline, editor, George Lucas: Interviews, Jackson, Mississippi: University of Mississippi Press, pages 79–80.
According to Alex Ben Block and Lucy Autrey Wilson, George Lucas’s Blockbusting: A Decade-by-Decade Survey of Timeless Movies Including Untold Secrets of Their Financial and Cultural Success, New York, New York: HarperCollins Publishers, 2010, page 624.
See Matthew Kirschenbaum, “War Stories: Board Wargames and (Vast) Procedural Narratives” in Pat Harrigan and Noah Wardrip-Fruin, editors, Third Person: Authoring and Exploring Vast Narratives, Cambridge, Massachusetts: MIT Press, 2009, pages 357–358.
Some examples are Christoph Weickhmann’s New-Erfundene Große König-Spiel (The Newly Invented Great King’s Game) (1650), and Johann Christian Ludwig Hellwig’s Versuch eines aufs Schachspiel gebauteten taktischen Spiels von zuver und mehreren Personen zu spielen (Attempt at a Tactical Game for Two and More Persons, Based on Chess) (1780), according to Rolf F. Nohr’s “war” entry in Mark J. P. Wolf, editor, Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming, Westport, Connecticut: ABC-CLIO/Greenwood Press, 2012.
Begun in 1919, the Marx Toy Company made metal playsets during the 1930s and 1940s, like the Sunnyside Service Station (1934) and the Roadside Service Station (1935). With the advent of plastics, production became easier and less expensive, and the number of playsets increased as did their popularity. In the 1950s, Marx produced more generic sets, like Cowboy and Indian Camp (1953) and Arctic Explorer Play Set (1958), as well as sets based on actual events like the Civil War and real places like Fort Apache (1951) and Fort Dearborn (1952). Other sets were adaptations of existing properties in other media, like the Roy Rogers Ranch Set (1952), Lone Ranger Rodeo (1952), Walt Disney’s Davy Crockett at the Alamo (1955), and Gunsmoke Dodge City (1960). The transmedial nature of these sets, which played on the popularity of existing franchises, encouraged the sale of playsets in general.
Although many LEGO sets are based on other franchises (like Star Wars), the LEGO system universe has its own settings and narratives. For example, in the LEGOLAND Idea Book of 1980, we find:
This book is presented like a story. Just follow our two Mini-Figures™. Mary and Bill, as they build their LEGOLAND home and community and then move on to other adventures by car, on foot, and finally by spaceship. Along the way you’ll find lots of ideas for building, designing and combining: how to build an airport, or a spaceship, how to put on a circus, how to light up your town at night.
(From the LECOLAND Idea Book, Hamburg, Germany: Mühlmeister & Johler, 1980.)
The 82-page narrative, which is laid out between graphical building instructions of the models seen in the story, follows Mary and Bill as they build their home, go into town for the day, and return to find their house on fire, which is quickly extinguished by the fire department. They then travel to see a circus, stay overnight at a windmill, visit a seaside town where they have a new house and buy furniture for it, have their car towed and fixed near an airport, and take part in other activities. Later they go to a movie theater where a movie about astronauts is playing, and when they leave the theater at night, they don space helmets and air tanks and fly off in their own spaceship. They travel to a moon base, and with another astronaut, they go to answer an SOS signal, which turns out to be coming from a downed alien spaceship. They meet the aliens, tow their spaceship back to the moon base, and help repair it. The aliens leave and Mary and Bill follow them to the aliens’ planet, where they see strange buildings, vehicles, and other varieties of aliens. After their stay, Mary and Bill fly off in their spaceship, returning to Earth, where they arrive at a medieval castle (implying that their journey involves time travel as well as space travel, though this is never stated explicitly). They are brought to the castle in a horse and carriage, explore it and meet another couple there (who appear to be the lord and lady of the manor), and together the two couples attend a jousting tournament (where, oddly enough, two spacemen wearing medieval helmets are sitting among the crowd). After a brief tour of another, smaller castle, Mary and Bill are off again in their spaceship, waving goodbye as they often do when leaving a location. On the last page, they are shown looking out of their spaceship and waving goodbye to the reader as well. On the front and back cover of the book, Mary and Bill are pictured back in a town, telling the townspeople about their adventure (images of which appear in dialogue balloons). On the back cover, however, the medieval castle can be seen just over the hill, implying nearby proximity.
Sources seem to vary (especially on the Internet) as to whether Ultima was released in 1980 or 1981; however, The Official Book of Ultima by Shay Addams, with a preface by Richard Garriott, says it was “published by California Pacific in 1980”. See Shay Addams, The Official Book of Ultima, Radnor, Pennsylvania: COMPUTE Publications, 1990, page 15.
Dan Koeppel, “Massive Attack: Fasten Your Seat Belts: Peter Jackson’s Second Lord of the Rings Installment Will Feature One of the Most Spectacular Battle Scenes in Film History, a Product of the Digital Dark Arts”, Popular Science, January 23, 2003, page 44.
Thomas G. Pavel, Fictional Worlds, Cambridge, Massachusetts and London, England: Harvard University Press, 1986, pages 84–85.
Alan Lightman, Einstein’s Dreams, New York, New York: Warner Books, pages 71–72.
These worlds can be found in Bob Shaw’s Orbitsville (1975), Frederik Pohl and Jack Williamson’s Farthest Star (1975), Robert Forward’s Dragon’s Egg (1980), Larry Niven’s Ringworld (1970), Terry Pratchett’s The Colour of Magic (1983), and Sontow Sucharitkul’s Mallworld (1984), respectively.
From “A First Note” at the beginning of Ursula K. LeGuin’s Always Coming Home, New York and London: Bantam Books, 1985. Perec’s apartment building may be too small to be considered an imaginary world by some, but I include it here (and in the Appendix) due to the high degree of development and detail that the building and its apartments are given (which is certainly more than such buildings receive in traditional literature), and the importance of the spaces to the narratives contained in the book.
Edward Castronova, Mark W. Bell, Robert Cornell, James J. Cummings, Matthew Falk, Travis Ross, Sarah B. Robbins and Alida Field, “Synthetic Worlds as Experimental Instruments”, in Bernard Perron and Mark J. P. Wolf, editors, The Video Game Theory Reader 2, New York and London: Routledge, 2008, pages 284–285.
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